>_ HackerWars Virus Guide

// reverse-engineered · data-verified · round-tested
Three guides covering everything that matters about virus income and DDoS in HackerWars.io. Rates, formulas, and tactics derived from collection data, legacy source code, and live R70 experiments.
Latest: May 2026 — spam uses RAM, not CPU (dev-confirmed 2019 fork change). Clan-points multiplier table located in legacy source. Noob Penalty now PvP-only. All three guides updated.
Part 1 of 3
Basics
Start here. What viruses do, how each type earns, and the mechanics that determine your take.
  • The 4 virus types (warez, spam, miner, ddos)
  • Software requirements per type
  • Same-type stacking penalty
  • Collector and version multipliers
  • BONUS chance, snapshots, DDoS wipes
Open Part 1
Part 2 of 3
Strategy
Which virus to use, when, and why. Per-target decisions backed by base rates and crossover thresholds.
  • Confirmed base rates for all three earner types
  • Dynamic BTC scaling for miners
  • Warez vs Spam vs Miner crossovers
  • Quick-reference table by server type
  • Clan-cluster strategy (corrected model)
Open Part 2
Part 3 of 3
DDoS
How attack power is calculated, mission timing, damage caps, and what changes when targeting players.
  • Power formula (attacker + slaves)
  • Mission timing & recurrence rule
  • Hardware damage tiers and caps
  • Clan-points multiplier table (1×–10×)
  • Attacking VPCs and pre-fight tactics
Open Part 3
Headline Findings
Warez$3.00/Mbit/hr
Uses NET bandwidth. Wins on 500+ Mbit servers.
Spam$50.10/GB/hr
Uses RAM (fork change since 2019). 8.2 GB tier wins; low-RAM NPCs are a trap.
Miner$100.40/GHz/hr
Uses CPU. Wins on 8 GHz NPCs and high-CPU VPCs and clan servers.